Because we have well over three hundred different topics already created, there is no doubt that you will find a good one to work with. You can then create the essay that you have been assigned, write the blog entry that will get you noticed or simply stir emotions in a casual conversation. Regardless of how each of our argumentative topics are used, the result is the same. You will bring people into a conversation with passion on both sides. You will find how strongly people feel. And, you will prove that deep down inside everyone loves a good debate.
The conclusion gives the overall verdict of the argument. You can also restate the ideas that you have discussed in the body paragraphs so as to make your point valid. The conclusion should also aim at motivating the reader to do research in the future. The conclusion is related to the argumentative introduction as the topic as well as the thesis statement is restated in a more convincing manner. The conclusion also gives you a platform of illustrating your decision concerning the argument in the article and why you have settled on that particular decision. Try not to introduce new ideas as they will give the readers an ideology that the article is not comprehensive enough.
Having played Ōkami myself, I can attest to its visual beauty, in the form of a gorgeous art style, laden with thick, inky-black brush strokes as outlines. The characters move with natural fluidity, and the atmosphere—with music and art style combined—is magical. By the end of my near 50-hour endeavor, I was sad to see the adventure come to a close. But isn’t that the same feeling you get from a good film, or book? No matter how long you have spent with those beloved characters, there is still a craving for more to chow on. The fact that this game can invoke such emotion in me that I let a few tears drop over a digital wolf (did I forget to mention that the main protagonist is not only a glorified mutt, but a sun goddess?) is simply astounding. Tom Bissel, a journalist, critic, and writer, even wrote a book on games being art, titled Why Video Games Matter. He claims that video games are “ambitious works of narrative fiction,” and can be compared with even the most engaging of books. Perhaps gaming was simply ahead of Ebert’s time, but in the end, it wouldn’t have hurt to dip a toe into the vast ocean of wonderful experiences you can find in the ever-changing market of gaming. Perhaps mindless shooters will always dominate, but hidden gems will always surface every once in a while—just to keep it fresh.